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504dfb440e · Mild optimizations · Updated 2023-07-31 22:16:07 +12:00

Branches

fluke/cleanup-base-types

ee334d3fbd · Fix melt · Updated 2023-07-25 22:05:06 +12:00

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7
embedded

d480b5fd6f · Fixup masked texture coords · Updated 2023-07-24 21:53:06 +12:00

19
0
Included
shader120

e3ab2311cc · Needs work · Updated 2022-09-01 20:23:02 +12:00

34
0
Included
fluke/hi-res

1710d51b19 · Almost complete double-res · Updated 2022-05-27 22:05:49 +12:00

579
529
fluke/floating-again

7ea3511528 · Small improvement to masked clipping · Updated 2022-05-25 20:30:57 +12:00

579
519
fluke/hud_strings

d63bc9786d · Yay. HUD messages · Updated 2022-05-19 00:01:30 +12:00

579
490
fluke/doom_faces

a385cf43d1 · Animated doomguy faces in statusbar · Updated 2022-05-18 11:05:57 +12:00

579
486
fluke/floats

d29bcd44ee · asdfgagr · Updated 2022-05-13 11:24:38 +12:00

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466
fluke/music

c54b0e1a35 · Mus2Midi, timidity from DMXGUS · Updated 2022-04-19 16:17:00 +12:00

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382
fluke/shooters

7988548c2b · Use line/circle collider for thing intercept + perpendicular vector from line · Updated 2022-04-07 23:15:31 +12:00

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347
fluke/crush

e9ed209e45 · Debugging crushers · Updated 2022-03-24 14:51:24 +13:00

579
299
fluke/fix-bsp-recurse

f1d6578b7c · Blargh! · Updated 2022-03-20 21:50:01 +13:00

579
280
fluke/flat_texture

d171f80df3 · Testing · Updated 2022-03-18 20:49:20 +13:00

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270
fluke/wad-cleanup

a5d39f5a22 · Better I guess · Updated 2022-03-10 22:26:27 +13:00

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fluke/sector-bugfix

b24aaf8495 · Checkpoint · Updated 2022-03-08 17:10:29 +13:00

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240
fluke/cheats

dd44eaf428 · Cheats working, add screenshots, update readme · Updated 2022-03-08 11:04:24 +13:00

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238
fluke/render-modularise

b04c5df6a0 · Prep for sky texture · Updated 2022-03-07 14:25:59 +13:00

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235
fluke/masked

9606500bb5 · Implement transparent textures · Updated 2022-03-04 18:54:48 +13:00

579
228
fluke/bugfix

67b31d867a · Eh. Good enough · Updated 2022-03-02 23:34:19 +13:00

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227